Client and server publish independently. A client update takes effect on reload. A server update announces maintenance and restarts game services.
Use your operator's private publication workflow to select the latest tested candidate for the component you want to update. Each candidate includes earlier merged fixes. This page cannot publish a release.
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| Live component | Commit | Generation | Release |
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| Candidate | Commit | State | Effect |
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Use the full release identity in your operator's rollback preparation workflow. Rollback requires a reason, compatibility checks and explicit publication. It does not restore the database.
| Component | Commit | Release identity |
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